The only trophy-relevant Weapon/Armor upgrades are for fully upgrading the “Sakai Katana” (your sword) and the “Sakai Clan Armor” (automatic unlock in Act 2).You need a lot of supplies to fully upgrade your sword and the Sakai Clan Armor. Supplies are essentially the “money” in this game. It’s obtained from Shinto Shrine Collectible: Arrow Peak Shrine in Region 1.
![ghost of tsushima map full ghost of tsushima map full](https://assets.vg247.com/current/2020/07/ghost-of-tsushima-full-map-vanity-items-act-2-2-768x431.jpg)
Equipping the Charm “Charm of Inari” is very useful, it increases the amount of Supplies you find.There are just a few things you should keep in mind for maximum efficiency: There are no difficulty-related trophies and you can switch difficulties at any time. Most players should be able to achieve platinum in 50 hours when playing on easy difficulty. There are 3 regions in total (the 3rd region is shorter). Each region takes another 15 hours or so to clear. The story on its own takes about 15 hours to complete. Cutscenes and dialogues in this game are unskippable. You can already work on side tasks during the story if you like. Nothing is missable, you can get everything after the story in free-roam. The rest is a couple of miscellaneous trophies. 90% of trophies will come naturally while working on those tasks. Just finish the story, liberate all regions, do all Side Tales (Quests), and find the various types of Collectibles. It’s an easy platinum that is purely completion-based. It’s doable for players of all skill levels and nothing difficult like Dark Souls games (similar to Assassin’s Creed in difficulty). Ghost of Tsushima is a Singleplayer open world Samurai fighting game. Welcome to the Ghost of Tsushima Trophy Guide! This Trophy Guide is also valid for the PS5 Version of Ghost of Tsushima Director’s Cut. You can still do everything after the story. Free-Roam / Level Select after Story?: Yes, there is still free roam after the story.There is no save transfer from PS5 to PS4 (only from old gen to new gen). PS4/PS5 Autopop & Save Transfer: Yes, can transfer save from PS4 version to PS5 Director’s Cut and it autopops all trophies, except the one for using Photo Mode which you can redo within a few seconds, so basically a free platinum.Does difficulty affect trophies?: No, can do everything on easy.Glitched trophies: 0 – but there are many game-breaking progression bugs so make Manual Saves regularly to reload if something goes wrong.Number of missable trophies: 0 – Nothing Missable! Can do everything after the story in free-roam.Online Trophies: 0 (there is no online mode).Approximate amount of time to platinum: 40-60 hours (50 hours average for most players).Purchases made through these links help support PlayStation LifeStyle. This page contains affiliate links to products.
![ghost of tsushima map full ghost of tsushima map full](https://www.powerpyx.com/wp-content/uploads/ghost-of-tsushima-map-zoomed-in-region1-2-768x432.jpg)
Ghost of Tsushima will release on July 17th. For those worried that missing weapons and abilities might make the game more difficult for them, Ghost of Tsushima comes with various difficulty options to accommodate your play style so fret not! However, players will have the freedom to play how they want so going off the main path won’t be compulsory. There will be plenty for players to explore and sink their time into. In case you’re wondering, Ghost of Tsushima is a “big game,” according to Fox. That is the nature of giving people freedom. One of the big challenges of making a game like this, where we’re looking to capture that wandering Samurai experience, is being okay with the fact that not all of the things that we make – whether it be missions or abilities – are going to be seen by every player. When asked if players will end up missing things if they don’t explore every nook and corner, Fox said:Ībsolutely.
![ghost of tsushima map full ghost of tsushima map full](https://www.powerpyx.com/wp-content/uploads/ghost-of-tsushima-map-zoomed-in-region-3-4.jpg)
That’s why the world is rewarding, right? We want to make sure that if you take the time, you get something from it that allows you to modify the play style to get more diversity and how you go after solving problems. So if you go on Jin’s journey from Samurai to Ghost, you’ll get access to some abilities and some weapons but if you really want the full diversity of possibilities, you have to explore, you have to meet side characters, you have to go places that you’re not really even told exist. It is a game about story and exploration.